An experiment at a secret research facility has gone catastrophically wrong. Daniel Lamb and Leo Kasper are the only surviving subjects. The Pickman Project will stop at nothing to hunt them down and stop the truth from getting out. Demented screams echo around the dark asylum that has caged you for the last six years. You open your eyes. A white-coated body slumps to the floor through your shaking hands. A bloody syringe slips from your arm. Waves of confusion and paranoia crash over you. You have no idea who you are or how you got here. The door to your cell is open. One choice.
Thief is a reboot of the Thief series and throws away most of the lore - there are no Pagans, no Hammers and no Watchers. The game starts when Garrett, a master thief, is on a job with his former apprentice Erin. They run into a mysterious ritual from a faction loosely reminiscent on the Mechanists, and due to unfortunate happenings Erin falls right into the middle of it. Garrett blacks out for a year and awakens in the city which changed to a fascist regime in the meantime.
Two years have passed since Max Payne first embarked on his desperate quest for revenge. Returning to his former position as a detective in the New York City Police Department, Max is assigned to investigate a series of murders carried out by group of contract killers known as the Cleaners. Unexpectedly, Max encounters the enigmatic Mona Sax, whom he assumed dead. People from his past begin to return one by one, and Max gradually realizes that he did not know everything about the mysterious Circle and those who were involved in the murder of his family.
Europe, 1946. World War II rages across Europe. Where once the Allies pressed advantage, the Nazi forces have turned the tide in dramatic fashion behind the technologically advanced war machine of General Wilhelm Strasse -- Deathshead. When a final Allied assault on Deathshead's compound fails, the Allies’ greatest hope falls with it. Europe, 1960. The war is over. And the Nazis are triumphant victors. Using unrelenting force and brutal intimidation, the Nazis have brought even the most powerful nations to their knees.
You're on your own. No one to come for you. No one to help you. No one to hear you scream. Slender: The Arrival is the official videogame adaption of Slender Man, developed in collaboration with Eric "Victor Surge" Knudson, creator of the paranormal phenomenon that has been terrifying the curious-minded around the world since its inception, with Mark Hadley and Blue Isle Studios.
The Evil Within comes from the genius of gaming's master of horror Shinji Mikami. The creator of Resident Evil spins a new tale of terror as Detective Sebastian Castellanos starts off investigating a murder and winds up in a disturbing new reality filled with brutal traps and hideous creatures. As Sebastian, you'll need to keep your wits as you attempt to escape a nightmare world that twists around you. Use your limited resources and turn the deadly devices within the world against its monsters and you may just survive.
Penumbra:Overture is a first person survival horror game, emphasizing on survival and problem solving instead of mindless violence and gore. Played from a first person perspective and powered by a 3D engine utilising cutting edge technology, Penumbra is a substantial advancement of the genre. The unique physics system allows for true environmental interaction in a way not possible in other games. The player can open drawers, pull levers, pick up objects and now manipulate those objects in 3D space - all using natural mouse movements, creating a highly interactive and immersive game world.