Battlefield: Bad Company

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WITH THE SPINOFF SERIES BATTLEFIELD: BAD COMPANY, DICE FOR THE FIRST TIME BOLSTERED THE MASSIVE MULTIPLAYER OFFERING WITH A STRONG SINGLE PLAYER CAMPAIGN. IT IS HERE THAT PLAYERS MADE THEIR FIRST ACQUAINTANCE WITH THE MOTLEY CREW FROM B COMPANY. Building the new game engine Frostbite from the ground up, Battlefield: Bad Company featured the series’ trademark sandbox gameplay in a universe where almost everything is destructible. The ever-changing battlefield forced players, team mates and enemies to react accordingly and use destruction in a tactical manner. Ready and eager to deliver Battlefield to an ever growing audience, this would be the last game in the series that was not developed as a true multi-platform release.