Alice: Madness Returns

  • 80
    %
  • RATE

A rare example of a psychological horror action-adventure game, Alice: The Madness Returns was developed by Spicy Horse. Serving as a sequel to American McGee's Alice, the game follows the older Alice Liddell. Living in an orphanage following the death of her family, she retreats into her mental wonderland. At first she uses this in an effort to overcome her trauma, but then to uncover the mystery of their deaths.

The game uses the common platformer methods of running, jumping and rolling to overcome obstacles. This is primarily used for traversing between puzzles or the pressing battles of the game,. Especially when the player needs to learn and predict enemy attack patterns. Many traditional platformer tropes are present in how levels are staged. Areas require keys to unlock them or certain abilities to overcome barriers. Most challenges require combining several skills or developing new uses of older abilities.

Many of the horror elements emerge through the game's visuals. As Wonderland itself has become twisted into a dark parody, it reflects upon Alice's own damaged state. The environments and characters themselves convey subtext based on the existing situation in the real world. As the line between fiction and reality blurs, many key areas will radically change. Thanks to its use of visual horror, Alice: The Madness Returns is a worthy successor to the American McGee license.